Tuesday, 15 June 2021
Aspects of the Hobby
Monday, 14 June 2021
Newline and Hat Indian Elephants Comparison
It has been difficult to get motivated with the hobby over the last couple of months and I have been struggling also to update this page! Bit by bit I am doing some painting and other tasks; made some board game counters for Lost Battles for if I can't get the miniatures out and made a start on some wargames rule writing.
As often I am asked about comparisons and as you can see one of the latest ones was the Newline Elephants, I can only compare these Indian Elephants between Hat and Newline not having the larger Zvezda ones. The Hat ones are slightly larger but I don't think they would be too out of place together on the tabletop. There's not much else to say as the pictures speak for themselves but I did struggle gluing and undercoating the Hat rubbery plastic.
I've been slowly painting some Newline Maccabean cavalry as Eumenes II's cavalry at Magnesia, not that there is a particular historical look to them just what I will be using them as. Life continues to interrupt the hobby so I will post the various updates on here when I get a chance and hopefully at some point the cavalry will make it on here too!
Thursday, 22 April 2021
Libyan Infantry Rebased
Friday, 26 March 2021
Newline Designs Late Rome and Goths
All the Roman codes seem to come with oval shields (pictures below) which I will mention more of below in comparison to the Hat figures. Check out the webstore!
Goths
Command:
Archers:
Comparisons
A few comparison shots now, there's a clear sculpting style difference between Hat's offerings even, so if that can be accepted then the Newline style shouldn't be an issue. Size wise they are all usable with each other being generally the same height. I'll end up using them within the same army but have same sculpting style on a single base which is my normal preference.
Where there is considerable difference seems to be in the shield size. The Newline oval Roman shields are smaller than the cast on shields on the Hat legionaries. The larger shields seem to be more in keeping with other examples of Late Roman miniatures and the Armies and Enemies of Imperial Rome which features quite large looking shields for the late era, one source suggested about 3.5-4ft long 3ft wide (roughly 17mm x 12.5mm in 1/72) while the Newline one is 14mm x 10mm. This seems more in keeping with a some of the inspirational osprey plates I've come across. Cavalry shields on the hat figures are roughly the same size these will mix well. When it comes to the Goth's shields I have even less of a clue but I don't have any plastic infantry to compare anyway. They measure at 10mm and give the option to give Romans circular shields if you prefer, which might give them a more post Rome look.
Essentially it's the customers choice whether your units have uniform or mixed sizes but when it come to Hat they are cast on and would take a considerably effort to change. Newline on the other hand with their separate shields gives you the freedom to swap them to match the cast on shields of the plastic Hat figures depending on what look you are after. I'm looking forward to get some bases done of regular Roman and post Roman units as well as some enemies!
Monday, 22 March 2021
Syrian Legions Rebased
Tuesday, 16 March 2021
Punic Wars Table Battle
In the constant quest for a gratifying ancient miniatures battle I came across Table Battles game from Hollandspiele. As ever I was inspired by Here's no great matter blog post, I was intrigued by the clever use of miniatures to give Table Battles more pleasing visuals.
In brief Table Battles has opposing armies made up of some cards, each with how many hits it can take and what dice is required to undertake an action as well as what conditions trigger a reaction. There is no maneuvering instead each card has a target it inflicts damage on. Each turn is played by taking an action then a dice roll. In the first turn no action can be taken so the full six d6's are rolled then one formation per wing can be allocated dice if the right pips are present. Furthermore if a formation has to react to an enemy action that counts as their action phase and in their own turn will have to go straight onto the roll phase. There is a print and play version available too so I'll get that once it's been updated to 2nd edition.... and a few of the expansions, Alexander and Wars of the Roses perhaps! It has simple rules but it's the interaction between the cards in the various scenarios that provides the meat of Table Battles.
I thought it would provide a quick game and a good excuse to get the miniatures out so I hastily experimented with 6 formations each side. 2 cavalry, 3 heavy infantry and 1 light infantry formation, in its own wing to allow the skirmish screen to operate as well as being able to get the cavalry engaged or prepare the Heavy infantry in reserve. In practice the composition of formations in Table battles doesn't really matter it just adds a bit of flavour in this battle.
I did write a quick roster, but some home made cards would be better! I'll probably end up doing this once I've had a bit more play testing since I made a few mistakes. It would also be better to play the original game and expansions to get a better feel for the game itself, but I' had to seize the moment and take what I can get for now gaming wise.
I made the Roman infantry better than the Carthaginians, they were able to attack without taking losses themselves, unless the Carthaginians were able to react and counter attack, the Carthaginian foot also had an extra strength point. I gave the cavalry edge to Carthage, it was much easier for the Carthaginian horse to launch attacks to the point where it was inevitable that they would break and pursue the Roman horse, at least on one flank. I also wanted to introduce an element of maneuver so gave the cavalry an ability to change their target formation representing their regrouping to fall on the Roman rear however it would cost a lot of dice in a particular roll to work.
I intended to have the other cavalry wing be a bit of a stalemate between Numidians who could screen and Italian cavalry who was also a bit slow to attack but I messed that bit up by getting mixed up. I gave them counter attack instead when I was being distracted. Never-mind, that's why some cards with info would be useful. Despite this I was able to have an enjoyable battle and all in about an hour including setting up and packing away:
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| The two armies deploy no need for measuring the formations target their opposing enemy formations. |
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| As expected the Punic heavy cavalry quickly routed the Roman horse and began to peruse only to return if they were given 3 dice rolled showing 1,2,3. |
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| The Carthaginian light troops stayed in place in the hope to slow down the approaching legions, sacrificing morale to keep the Carthaginian heavy foot fresh. |
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| The Carthaginian Right after some hard pushes managed to break the Roman Left |
Overall it produced a fairly historical result and being a close and tense battle was entertaining. It would be an ideal set to resolve campaign battles lots of food for thought. Although a very hastily put together and experimental battle I reckon it was a successful one.















































